Subject: BBS Memories Date: Sat, 14 Nov 2009 04:37:26 -0900 To: jason@textfiles.com Sherman, set the wayback machine for 1986... Eagle River, Alaska. Ah, the joys of of trying to BBS on an Apple II clone... a laser 128 EX with maxed out memory. My modem was an Avatex 1200HC. I got a BBS list from some friends at school, and I used some modem software a buddy sneaker-netted over. I don't even remember what it was, but it was shareware, and I never registered it. My first BBS was The Haven... from Elmendorf AFB. (10 miles down the road from home; Dad worked on Elmendorf.) I do remember having to type the command ] PR#3 to invoke 80 column mode, then ] brun modem Which got me to the modem... then + atdt7530386 All of Alaska was (and as of this writing, still is) one area code: 907. You had to know the switch prefixes. 753 was Elmendorf housing; 552 was Elmendorf work numbers. 428 was Fort Rich housing. Prefixes I could use as local calls back then were 694, 688, 227, 248, 258, 271, 272, 274, 276 277, 278, 279, 333, 337, 338, 344, 345, 349, 522, 561, 562, 563, 742, 786, plus Elmendorf and Fort Rich's numbers. Most BBS's had pure text pre-login screens. BBS's in Anchorage were varied in both target age. I was younger than the haven targeted; the imagery shown was a female biker with a bone in her hair. Most BBS's were read-online. I used Fireweed Opus for email, NextGen and Polish Castle for games, Assylum for WWIVnet, as well as a couple other's. The first couple years, that was about it. Being on an Apple, I couldn't do ANSI graphics, and further, didn't get color, couldn't use the .qwk packets. I got an actual Apple IIe for college in 1988. Same modem. I didn't do a lot of BBSing while in the dorms; I had to share the phone. In 1992, I had a roommate with a dos box... Techrat. (We still talk once in a while, 2-3 times a year.) I got a taste of ANSI graphics. In late 1992, I moved in with a different roommate. His handle was Furvert, he was a die-hard wintel user, and he had two boxes running. I got hooked on .qwk packets for reading offline. In 1993, I got a Mac Color Classic. That machine served as my primary box for 5 years. I had a terminal program for it, one that did VT100 with ANSI Graphics emulation. I also got a 14.4 hayes-compatible modem; that modem is still in storage. The most important aspects of the BBS experience: 1) The ANSI Graphics 2) Time Limits 3) The people 4) the files. 1) Every BBS in town migrated to ANSI graphics to some degree or another. Some even tried really hard to use fancy ones. The typical was using the dos upper 128 form-drawing characters. You had frames around menus, and most menus had single character options. Most people didn't change the options much; almost all did change the colors, the ansi graphic work around the menus, and exactly which doors were running. Most local boards ran WWIVnet by 1992; a few ran Galacticom's multi- line BBS. L&L and Roaring Lion were the best. Color ANSI supported, and very pretty. L&L was hourly charges. If you had no credits, you could still log in, but only for 30 minutes a day, and only the kid- friendly area. You wanted adult chat, you paid your money. It wasn't expensive; ISTR it was about 25 cents an hour. 2) Most boards of the day had time limits. Many were 30min a day. Often, you'd have to wardial a popular BBS. User donations often paid for multi-line boards; since a local only line was $15 or so a month (now it's about $16...), and that was not cheap, plus you had to have a computer buff enough to handle it. Handling multi-line was not easy... you needed QEMM, BBS Software that didn't hog files, and could run in multiple instances under QEMM, and Expanded Memory in excess of a Megabyte. Consider this: The big hurdle in BBS admin was getting the memory boards up to high enough for more than 3 lines, but you also had to handle IRQ issues, and with only 16 IRQs, and QEMM needing an IRQ per line, and an IRQ was needed for each modem, and the system ate 5 or so... few boards exceeded 4 lines. Most boards allowed 30 to 60 minutes per day; a few were 90 minutes, but were 2-line or 3-line. One BBS ran 2 lines, one limited to 10 minutes and .qwk packet only, the other, published number, was 30 minutes a day, play online. Galacticom's BBS (and MajorBBS) handled multi-line with special shared IRQ serial port boards; 1 IRQ for 4 modems; up to 4 boards could be installed easily; a later model was 8 ports. The chat-board BBSs were all pay-to-play in anchorage. It was very much like IMing is now, except that (1) it was $0.25 an hour online, and (2) you had to dial in to it. Several had actions built in, and those were only available in the main (pay) chat; the unpaid chat was both nerfed heavily and usually without actions. Every networked board also had a down-time... when it would, itself, dial it's uplink and exchange mail. 3) The BBS crowd was small, elite, and skill mattered far more than age, beauty, or coolness. Some of my friends from online I've known now half my life. Not close friends, but strong, lasting friendships... Cliff, Fran, Brian, Sean, Steve, Monica... And the handles... Horizon Red, Desperado, Lunatic, Madman, LyzrdLips, Spitfire, Amazon, Moonshade, Dewshine, Buttercup, Whiplady, Frosty, Fred, Furvert, Hawkey, Bilbo, Soxy, Syzygy, Medicine, Aeryn, Darkstar, Mistreat, Techrat, Hilander, Darkness, JoeCool.... The people were decidedly odd. Generally bright, capable, and tech- savvy. You had to be or know someone who was. The wildest were running BBSs on systems so poor that it was amazing they got it to works. Darkness running a BBS off a Commodore Vic20. Bilbo and his CP/M BBS. The other thing was the sense of community; you chatted with these people, but generally had no idea who they were. It made normal people nervous. Everyone online came across as an extrovert... in some cases, only online. And a sense of protectiveness. Once someone got noted for being a dirty old man trying to seduce 14-16yo girls, sysops would kick him. What wasn't available, tho, was Caller ID... so you had only the userID. The adult sites required you meet a sysop, with a copy of your drivers license or state ID, and with the ID, and give your username and password. And the smart ones made you sign the copy. They kept it on file, to prove they had checked your ID, met you in person, and that you claimed to be the person known online by your handle. it only took a few lawsuits for sysops to get paranoid about adult access. 4) files Lots of files. Shareware spread virally. Good programs got reuploaded to many boards. Bad software didn't. Useful data got shared. Erroneous data seldom did. Jokefiles made the rounds. Netbooks for RPG's were born; many times someone would find two similar ones for the same system, combine and reorganize them, and share them again in new mode, and sweep outwards again. The coolest was the .mod files... music files, some with samples, others without... mods were awesome, spreading new types of techno; it was awesome. And of course, there was porn. Mostly scans of playboy or hustler. Usually about 75 to 150 dpi. Usually stored as 8 bit .gif files. I didn't D/L any myself... but my roommates did. It was SLOW, and we felt the files were HUGE. Full centerfolds were rare... and often in B&W. A 2 bit centerfold was 2 megs uncompressed, often 1 meg compressed. Me, I grabbed a lot of SFB stuff. 72dpi, 1/2 meg uncompressed GIFs in B&W... SFB SSD's. SFB, Star Fleet Battles, is a board game of starship combat in a variant Star Trek Universe; the movies and later never happened, but the Animated Series did. Ship sheets were shared online for home-brew ships many people used. Amarillo Design Bureau had their own (long distance to access) BBS, and they also had some up. (Still do post images... for playtest!) The best files, tho', were the software. Procomm, PKZip, QEMM, and even BBS software was shared via BBSs. Big stuff would be available in chunks... usually 20 minute chunks. Not to say that the local boards were the end-all be-all... there were two national BBS's... Compuserve, and GEnie. Both were paid, monthly, had thousands of users, and big multi-user games. Both had SFB sections. I was on Compuserve, also called CIS, and the discussions and files were exciting... the monthy price was high, tho... $15 or $20 a month... (think $60 a month!) The games were great, and for Anchorage, there was a local CIS dial- up, so no long distance... and lots of SFB stuff. Plus good terminals for Mac OS 7. And downloadable games. But CIS lacked the sense of community; it was instead a collection of non-geographic communities. It also cemented my dislike for Steven Paul Petrick and Steven V. Cole... their presence on CIS was rare, but often incredibly brusque, and they didn't deal with SFB fans well. In 1995, a new protocol hit the net... it was a new BBS and Terminal pair... RIPterm, and a modification to WWIVnet to serve it. It sent image files, rather than just text, and used VGA graphics. Really, what it send were drawing commands, but it was a truly graphical environment. And RIPterm supported ANSI, too. If the internet hadn't been opened fully in 1996, RIP and a near-professional core of WWIV and FIDO net boards might have invented it anyway, but using RIP rather than HTML. The other thing: the internet was open to some public use in 1993... I was logging in to my UACN Vax account on my apple II, and later my Mac CC. I was hitting several mushes during off-hours (before they banned them), and the SFB BBS and SJB BBS (the one the FBI raided). In late 1996, I remember Lunatic (Lunatic's Assylum, lunatic.ak.net, later assylumbbs.com) became an ISP. I'd been using my UACN account for 6 months after graduating, but couldn't afford the expense of the actual mainstream ISP's. Luna's $0.50 an hour got you dialup at up to 56K .vfast access. No filtering, either. And your handle, it was also your email account. Netscape was the browser, and my email was aramis@asylumbbs.com . I hit the same muds, the same news sites, and the same software sites as I had as a UAA student and temp-staffer. My modem days ended when I got a cablemodem. It was a whopping 100kb/ sec. And it was expensive, but my wife and I both found it "fast enough". But that's another story. The local BBS scene was just that: a scene. Not just a series of independent boards; people were on several. Net addicts would be on dozens; you had to be, in order to have access. And there were net addicts. Desperado, in order to be online most of the time, had set up his BBS under the roof of his "day-job" business, quick-print. He had several high quality laser printers, and could print jobs from files in low quantities by the end of the day; most people used dot-matrix printers at home, so the resolution was incredible on his 150dpi lasers... people paid for quick and professional printing of documents. For the REALLY high end, he had a couple of high speed daisywheels... The BBS evened out his cash flow; I once asked, and he said it paid the rent on the office during a couple of lean months. 16 lines of L&L... 2 business lines... a dozen printers... a tech- head's wet dream. In about 1995, Des had occasional link-ups with other BBS's. It was interesting to chat live with people out of state... but Des couldn't afford the long distance. But he did pay for hunt group, so you never dialed line 2, 3, 4, etc... if you got a busy, L&L was FULL... It had 2-3 users at a time almost 24-7... $24 a day in income, minimum, and often 8-10 users for 12-15 hours a day... $40-$100 a day. It really was a good business... except that des was paying $200-300/mo on phones, and probably $1000/mo in rent. And paying off the loans on the hardware. L&L was his real business. And it boomed for several years. When the internet went public, L&L died. Also interesting was the changing numbers for a given BBS. Lunatic's Asylum changed numbers several times... when it moved to Eagle River as Ron and Elaine got married; back to Anchorage when they got divorced. Out to Peter's Creek when Elaine and I and her kids moved out there. back to Anchorage after I moved out . And then to a new number when she went multiline. Also interesting was the propagation of interboard emails. Using WWIVnet, I could (and did) send some emails across the country. Took a week round trip, counting a day for response. It would routinely take 2-3 days to cross BBSs in town. I fired off emails via internet, and they took a day each way crossing the country. Until 1996, I had never paid for email access. Only for chat. I remember the people far more than the tech. And the tech is memorable. L&L was my main chat board, until Lunatic went to multiline. And then I hit both. And then I quit both. When Elaine dropped the Assylum in 1998, I switched to GCI for internet. Dialup, then cablemodem. I miss the chat with locals. Local-only chat was really nice. In fact, one of the guys from back then has created an Internet BBS for Alaska Gamers... and it's still nice to chat with locals online, rather than strangers... tho it's also great to be able to chat with people I share interests with across the world. - Wil